artemy burakh (
haruspicis) wrote2026-01-20 09:50 am
permissions —
PLAYER
NAME: ell (they/them)
CONTACT:
brutallyamish
ACTIVE TIMES/PACE: EST, most active during the weekday, sporadic on the weekends.
BRACKETS/PROSE: Both/either; I'll match who I'm writing with.
OFFENSIVE SUBJECTS & TRIGGERS: Non/dub-con, SA, eating disorders, pregnancy/loss.
CONTACT:
ACTIVE TIMES/PACE: EST, most active during the weekday, sporadic on the weekends.
BRACKETS/PROSE: Both/either; I'll match who I'm writing with.
OFFENSIVE SUBJECTS & TRIGGERS: Non/dub-con, SA, eating disorders, pregnancy/loss.
OUT OF CHARACTER
BACKTAGGING: Always and forever.
THREADHOPPING: Within reason; prefer to be poked about it before it happens, especially if the conversation is being threadjacked away from me, but generally OK with it.
FOURTHWALLING: Prefer no, but reach out if fourthwalling is integral to the other character. Hard no on any fourthwalling that refers to me as the writer.
NOT INTERESTED IN: Prefacing with this is gonna sound nuts, but I am not interested in being a character's personal physician or an obstetrician. Artemy is a surgeon and a traditional healer, but I've been pigeonholed too often by people wanting medical characters to deal with their pregnancies, so keep that away from me. Respectfully.
THREADHOPPING: Within reason; prefer to be poked about it before it happens, especially if the conversation is being threadjacked away from me, but generally OK with it.
FOURTHWALLING: Prefer no, but reach out if fourthwalling is integral to the other character. Hard no on any fourthwalling that refers to me as the writer.
NOT INTERESTED IN: Prefacing with this is gonna sound nuts, but I am not interested in being a character's personal physician or an obstetrician. Artemy is a surgeon and a traditional healer, but I've been pigeonholed too often by people wanting medical characters to deal with their pregnancies, so keep that away from me. Respectfully.
IN CHARACTER
PHYSICAL AFFECTION: Having experienced so little of this in his life, he's both desperate for it and reluctant. Give him the time to become comfortable, he's more likely be receptive to but also reciprocate that physical affection.
PHYSICAL VIOLENCE: Artemy is built like a brick house, and they call him a butcher and a killer for good reason. He's strong, intimidating, and can easily take on multiple opponents at once. He relies on punches in a fist fight, but he is dangerous with a blade. While he'll do his best to avoid conflict that leads to a physical altercation, he can and will defend himself if necessary.
RELATIONSHIPS: Tentatively open to them, with the caveat that he has very little experience with them and is often more focused on his own goals. Friendships are more likely to take root than anything romantic. In the case of the latter, he leans more homosexual and would respond better to a man's attention than a woman's.
PSYCHIC & PSIONIC INFORMATION: No particular skills or mental barriers here. For characters who might peek into his head, Artemy does have PTSD from the war that is woven through his psyche. For surface level reading (what's present in brackets/prose, ie, errant thoughts or current emotional state) generally okay with a heads up. For anything deeper (secrets, motivations, etc), reach out to discuss.
MAGICAL INFORMATION: As the son of a menhku (a spiritual leader of the indigenous people of the Steppe), Artemy has some familiarity with folk traditions though his time away from the Town has altered his perception of it.
MEDICAL INFORMATION: Scars, some stretchmarks from rapid weight loss and regain related to starvation, dark circles from exhaustion; generally in decent health, but he often pushes himself to his absolute limits and this has caused a general wear in his body that is greater than his twenty-eight years. Possesses a slight tolerance for hallucinogenics having grown up in the Town where Twyrine is common. (Twyrine is a tincture made from local herbs that dulls some senses and enhances others and is considered a drug.) He is also allergic to cats.
OFFENSIVE SUBJECTS & TRIGGERS: Food insecurity and general distrust/abuse and systemic racism against the indigenous people are part of his backstory, along with PTSD from his time as a field medic in the war. Starvation and scavenging for food is common in the Town, and Artemy can and has dug through the trash for scraps of food. Artemy is also a member of the Kin (the indigenous people of the Steppe), who are the game's equivalent to central Asians, and it's canon that they are manipulated and oppressed by the Russian people who run the Town.
PHYSICAL VIOLENCE: Artemy is built like a brick house, and they call him a butcher and a killer for good reason. He's strong, intimidating, and can easily take on multiple opponents at once. He relies on punches in a fist fight, but he is dangerous with a blade. While he'll do his best to avoid conflict that leads to a physical altercation, he can and will defend himself if necessary.
RELATIONSHIPS: Tentatively open to them, with the caveat that he has very little experience with them and is often more focused on his own goals. Friendships are more likely to take root than anything romantic. In the case of the latter, he leans more homosexual and would respond better to a man's attention than a woman's.
PSYCHIC & PSIONIC INFORMATION: No particular skills or mental barriers here. For characters who might peek into his head, Artemy does have PTSD from the war that is woven through his psyche. For surface level reading (what's present in brackets/prose, ie, errant thoughts or current emotional state) generally okay with a heads up. For anything deeper (secrets, motivations, etc), reach out to discuss.
MAGICAL INFORMATION: As the son of a menhku (a spiritual leader of the indigenous people of the Steppe), Artemy has some familiarity with folk traditions though his time away from the Town has altered his perception of it.
MEDICAL INFORMATION: Scars, some stretchmarks from rapid weight loss and regain related to starvation, dark circles from exhaustion; generally in decent health, but he often pushes himself to his absolute limits and this has caused a general wear in his body that is greater than his twenty-eight years. Possesses a slight tolerance for hallucinogenics having grown up in the Town where Twyrine is common. (Twyrine is a tincture made from local herbs that dulls some senses and enhances others and is considered a drug.) He is also allergic to cats.
OFFENSIVE SUBJECTS & TRIGGERS: Food insecurity and general distrust/abuse and systemic racism against the indigenous people are part of his backstory, along with PTSD from his time as a field medic in the war. Starvation and scavenging for food is common in the Town, and Artemy can and has dug through the trash for scraps of food. Artemy is also a member of the Kin (the indigenous people of the Steppe), who are the game's equivalent to central Asians, and it's canon that they are manipulated and oppressed by the Russian people who run the Town.
FIRST IMPRESSIONS
VISUAL: Tall (6'3") and broad, with sandy brown hair and blue eyes, often described as intense (especially in his eyes). He is half Russian (through his mother) and half indigenous (Central Asian, through his father), and that is reflected in his features. He typically wears a butcher's apron, which is green with leather straps, pants that match, and sturdy boots. Beneath his apron is a warm, knitted blue jumper.
AURAL: Deep, confident, and warm tone. There's a certainty and conviction to his voice, but there's also a softness to it. His native languages are both the Steppe language (the language of the indigenous people of the Steppe) and Russian. Here is a compilation of his spoken lines, VA: Vsevolod Kuznetsov.
OLFACTORY: Blood, earth, herbs, leaves, leather, and smoke.
DEMEANOUR: Generally considered intimidating purely due to his size and the intense, focused look in his eyes, Artemy is fierce and determined but not particularly cruel. While he can be standoffish, guarded, and snappy with his words, he has a soft spot for people in need, especially children, and will be very protective of anyone in his care, or those he cares about.
AURAL: Deep, confident, and warm tone. There's a certainty and conviction to his voice, but there's also a softness to it. His native languages are both the Steppe language (the language of the indigenous people of the Steppe) and Russian. Here is a compilation of his spoken lines, VA: Vsevolod Kuznetsov.
OLFACTORY: Blood, earth, herbs, leaves, leather, and smoke.
DEMEANOUR: Generally considered intimidating purely due to his size and the intense, focused look in his eyes, Artemy is fierce and determined but not particularly cruel. While he can be standoffish, guarded, and snappy with his words, he has a soft spot for people in need, especially children, and will be very protective of anyone in his care, or those he cares about.
☆ code by kimmiserate ☆
